Cinematic interfaces for modern brands

Building tactile digital worlds with depth, light, and motion.

I design cinematic interfaces, tactile motion systems, and immersive product stories for startups, culture brands, and interactive campaigns.

Amsterdam, NL

Available for select freelance projects from September 2026

Creative Developer

Maya Hart

7+
Years building on the web
34
Shipped experiences
11
Featured showcases
Creative DirectionReact InterfacesMotion SystemsWebGL PrototypingDesign SystemsPerformance Audits
Current focus
Brand worlds + motion systems
Latest stack
ReactThree-inspired UI
Selected projects

Work with presence and measurable outcomes.

Every project combines narrative structure, sharp visual systems, and thoughtful interaction design to create memorable launches and usable products.

About Maya

Designing interfaces that feel cinematic, not decorative.

I design cinematic interfaces, tactile motion systems, and immersive product stories for startups, culture brands, and interactive campaigns. I care about the pacing of an interface as much as its visual system: the reveal, the pause, the cue, the invitation to interact.

Lead Interactive Designer · Drift Current

2026

Directed motion systems and immersive launch sites for climate, mobility, and culture clients across Europe.

Independent Studio Practice

2024

Partnered with founders to turn product strategy into visually memorable, conversion-focused web experiences.

Senior Frontend Designer · Vast Form

2021

Built component libraries, shipped animated marketing pages, and collaborated tightly with brand and growth teams.

7+
Years building on the web
34
Shipped experiences
11
Featured showcases
Approach

Strategy first, systems second, spectacle third. The best 3D moments support clarity, brand memory, and product understanding.

“Maya translated a complex product into an experience people actually wanted to explore. Our launch finally felt premium.”

Elena Verhoeven
Co-founder, Luma Atlas

“Fast, thoughtful, and deeply visual. The site gave our team a much clearer story and our audience a reason to stay.”

Jonah Reid
Creative Producer, Fable Sessions
Built with GenMB
Built with GenMB